Layers of fear halloween room9/20/2023 ![]() ![]() Set in the late 19th century, you play as a nameless American artist who returns to his empty mansion. The game itself has an EPILEPSY WARNING at the beginning too. This review may contain SPOILERS and DISTURBING IMAGES. Yes, there was a little bit of stutter occasionally and the framerate was probably about 20-30, but – given the slower pacing of the game – it was still very playable □ To my delight, even though my computer’s Intel HD 2500 integrated graphics seemed to be below the system requirements, the game actually ran reasonably well at lower settings. ![]() Since it had been reduced to about three quid, I decided to take a chance on it. Horror thrives on vulnerability, and Layers of Fear 2 never allows players to feel vulnerable.Well, out of morbid curiosity, I decided to play a “walking simulator” horror game called “Layers Of Fear” (2016).Įven though I’m usually cynical about this style of horror game, the level of acclaim this game got and the hilariously melodramatic “ watch the presenter scream theatrically every two minutes” Let’s Play videos I’ve seen of it over the years eventually made me curious about actually playing it myself.Īlthough I missed this game during the Halloween sale on GOG last October, I was pleasantly surprised to see that a discounted DRM-free copy of it showed up in a later sale during early-mid November. Whereas the environments can regularly be so disorienting, the game somehow abandons that sense when the pressure is really on and you’re being pursued by a shapeless monster. Even as this time around several fail states can be attained and there are many chase sequences, the game has a way of telegraphing precisely where you need to go to a fault. Layers of Fear 2 is sadly just like that. It can be spooky, but it fails to ever immerse players enough to get them to forget the “rules” of engagement. Whereas the first game was more like a horror museum, leaving players safe virtually from start to finish, Layers of Fear 2 plays more like a haunted house attraction one may find around Halloween season. The art department deserves the highest praise.Īll of this high praise makes Layers of Fear 2 a marvelously designed game in some respects, but it fails to make it a scary one. There were simply so many sights and sounds worth stopping and appreciating. I took more screenshots with this game than any other during a review period. Combined, the audiovisual experience in Layers of Fear 2 is nearly in a league of its own. The audio complements the game’s stunning visual style thanks to Bloober Team’s spatial, binaural audio that puts players directly in the room (seriously, use headphones). Back in the developer’s repertoire is a clever use of hallways that change when you look away, but this time their tricks go well beyond that to include other mind-bending effects like regularly rinsing the world of all colors, distorting your view to look like you’re living in an old film, flipping your world completely upside-down, and using some supremely effective color palettes that make every room, every hallway, and every scene feel unique. The visuals are unceasingly stunning as the game toys with your perception of reality in more ways than the already bizarre original did. ![]()
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